/**
 * 
 */
package com.rpg.base;

/**
 * Constants for use in every RPG system.
 * @author Donald
 */
public interface RPGConsts {
	/** female. */
	int			GENDER_FEMALE						= 1;
	/** male. */
	int			GENDER_MALE							= 0;
	/** gender possessives. */
	char[][]	GENDER_POSSESSIVE					= {
													{ 'h', 'i',
													's' },
													{ 'h', 'e',
													'r' }
													};
	/** gender pronouns. */
	char[][]	GENDER_PRONOUN						= {
													{ 'h', 'e' },
			{ 's', 'h', 'e' }
													};
	/** gender titles. */
	char[][]	GENDERS								= {
													{ 'M', 'a',
													'l', 'e' },
													{ 'F', 'e',
													'm', 'a',
													'l', 'e' }
													};
	int SKIN_00NORSE = 0;
	int SKIN_01CELT = 1;
	int SKIN_02MAORI = 2;
	int SKIN_03AZTEC = 3;
	int SKIN_04ZULU = 4;
	int HEIGHT_00AVERAGE = 0;
	int HEIGHT_01TALL = 1;
	int BUILD_00LIGHT = 0;
	int BUILD_01MEDIUM = 1;
	int BUILD_02HEAVY = 2;
	int MUSCLE_00AVERAGE = 0;
	int MUSCLE_01MUSCULAR = 10;
	/** hair color golden blonde. */
	int HAIR_COLOR_BLONDE_GOLD = 0;
	/** hair color light blonde. */
	int HAIR_COLOR_BLONDE_LT = 1;
	/** hair color red. */
	int HAIR_COLOR_RED = 2;
	/** hair color brunette. */
	int HAIR_COLOR_BRUNETTE = 3;
	/** hair color black. */
	int HAIR_COLOR_BLACK = 4;
	/** hair color grey. */
	int HAIR_COLOR_GREY = 5;
	/** hair style 0 - bald. */
	int HAIR_STYLE00 = 0;
	/** hair style 1 - men ?? - women: bangs. */
	int HAIR_STYLE01 = 1;
	/** hair style 2 - men ?? - women: parted. */
	int HAIR_STYLE02 = 2;
}
